Work



Chronoscape

Modulating Time Perception using vestibular stimulation
• Time Perception   • BioDesign  • Statistical Analysis   • Cognition  • GVS  

Ghost in the Machine

Interactive ArtificiaI Intelligence(AI) Installation
• Artificial Intelligence   • Agents  • Simulation  • Art  • SiggraphAsia   


Spatial Memory in VR

Effects of Galvanic Vestibular Stimulation in Virtual Reality
• Spatial Memory   • Cognition  • Virtual Reality  • BioDesign  • GVS     • Statistical Analysis



Tread Together

Interactive Narrative Gameplay to introspect and scrutinise privilege
• GameDesign   • Novel Interfaces   • CHI2021    • Privilege   • Critical Design

Improp

A system of objects to foster constructively creative conversations
• Tangible Objects   • Novel Interfaces   • Creativity    • Somaesthetics   • Intelligent Objects

Juno

An interactive storytelling robot for early constructive childhood intervention
• Human Robot Interaction   • Machine Learning   • HRI2020    • DesignForCare   • Children   

Plantimate

Personality augmentation for generating empathy towards plants
• Anthropocentrism   • Augmented Reality   • DIS2020    • DesignForCare   • Interaction Design


IkigaiLand

Gamified urban planning experiences for improved participatory planning
• Tangible Objects  • Participatory Design   • IndiaHCI    • Augmented Reality   • Interaction Design


The Cenotaph

A monument constructed from space debris for the unremembered in space
• Speculative Design  • Semiotics   • Design Fiction    • Space Exploration   • DeepFakes